![]() ![]() To balance this, weapons will not receive damage once the 5 hours limit passed so players won't go on negative. After five hours passed, players can no longer earn EXP/GP, even with mission rewards. Players can only earn full EXP/GP in the first 3 hours, then this number is cut in half in the next 2 hours. There is a Time Limitation System that keeps track of players' playing time every day.The knife kill sound has been muted on all characters, and knife kill icon changed from knife to star (after service transition). ![]() VVIP and custom headshot icons are untouched, however. Headshot icons changed from white/gold skull to red/gold apple-target.White blood, lack of bloodstains and dead characters disappear instantly (except Mutation Mode (variants), Challenge Mode and Weapon Master TDM). ![]()
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